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Building Worlds

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Building Worlds

Category Archives: State Formation

Geography, Travel, and Power Projection

07 Wednesday Mar 2018

Posted by Oren Litwin in Better Fantasy, Politics, State Formation

≈ 2 Comments

Tags

James C. Scott, Power projection, State Formation, worldbuilding, writing

Years ago, I wrote a post about long journeys in fantasy fiction. It discussed how incredibly difficult long-range travel was, and the profound economic and social effects caused by that difficulty. But I didn’t discuss very much the close relationship between ease of travel and political power.

Remember that in the premodern world, travel on land was extremely difficult compared to travel by sea. It was about as hard to transport a load of grain 100 km over land as it was to ship it from one side of the Mediterranean to the other. Traveling off-road was slow, difficult, and dangerous; there was no guarantee of food, and it was easy to be injured by terrain or wild animals. Even when roads existed, travelers could easily be hampered by bad weather, bandits, or disease.

Why does this matter for politics? We who live in consolidated states sometimes forget that the government’s power is not a given. People generally comply with the government only when they are made to, through enforcement by armed men and the bureaucrats who keep them paid. Where there are no police, and communication with the government is difficult, inhabitants can ignore the law when it suits them. (Even in modern America, there are parts of Appalachia and other rural areas that are renowned for moonshine, drug cultivation, and general lawlessness.)

As James C. Scott lays out in great detail, the first requirement for the consolidation of political power is the ability to control people. That means that a state will generally only extend its rule into areas in which its soldiers can easily travel, in order to extract taxes and plunder and slaves. In Southeast Asia, the focus of his study, large cities were controlled by powerful rulers, but their ability to project their rule into the countryside was limited. During harvest season, the regime’s armies would sweep through the countryside in order to extract grain from the hapless farmers, and in some cases to take slaves. But in the monsoon season, when the roads became muddy lakes and were impassable, a regime’s effective zone of control often shrank to the borders of its capital city alone; the countryside would be beyond its reach.

Similarly, state control often did not extend up into hill country, mountains, marshlands, or other rugged terrain. State rule and so-called “civilized society” would be a feature of the lowlands, while the highlands would be seen as stateless zones of barbarism.

States that wanted to increase their power thus had a strong incentive to move population into arm’s-reach, and to keep them there. Cities were the most prominent example; walls were built not only to keep invaders out, but to keep subject populations in. Peasants were often forbidden to move away from their designated cities, and had to farm plots that were in easy traveling distance. (This was also meant to aid in creating legibility for the state.) Plus, serfs or slaves would be imported and kept under control by force.

On the flip side, Scott writes, people who wanted to escape the coercive state would often flee to inaccessible areas such as badlands, hill country, or marshes. There, they would set up “maroon communities,” or else join with the existing bands of stateless peoples who lived as nomads or foragers. Not that they would disconnect from the state entirely. Until quite recently in human history, a majority of the world’s population was outside of state control, and states depended on trade with stateless peoples to provide them with many of their luxuries (as well as slaves).

From the viewpoint of accessibility and power projection, you can see the tremendous importance that good roads played for imperial powers such as Rome and Persia; or the role that the Dutch and British fleets played in imposing their colonial rule across the seas. Nor was this only an issue in earlier ages; NATO forces in Afghanistan have suffered severe problems suppressing the Taliban specifically because of the difficulty in traveling through the mountainous terrain.

Summing up: power depends (in part) on a regime’s physical access to people. Regimes with better logistics, better traveling technology, and the ability to move their subjects into concentrated zones of control thus could intensify their own power.

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(And don’t forget, I’m accepting submissions to a fantasy anthology, Ye Olde Magick Shoppe. Check out the announcement and start writing!)

Excerpt from My Current Project

21 Monday Dec 2015

Posted by Oren Litwin in Better Fantasy, Politics, State Formation, Writing

≈ Leave a comment

Tags

fiction, government, political science, politics, regime types, Samuel Finer, writing

[I’ve previously written that I want to write a handbook for writers on how to handle politics and political conflict in our stories. Right now I’m working on a precursor to that handbook—a brief study of different types of political regimes, summarizing and commenting on the work of political scientist Samuel Finer. Here’s a short excerpt from my current draft, a fictional vignette illustrating what one example of the Palace polity would feel like:]

Amanukemba XVII yawned as he completed the last of the sacred rites for the day. The god-emperor had to placate the Ancestors, of course, but now that all of that was done he could pay a quick visit to the harem before finally meeting with his high council. They were a tedious pack of bores mostly, but it wouldn’t do to antagonize them too much or the bureaucracy would just make trouble. He would smile and nod, and then meet with his true advisors in secret later that evening. They were men more to Amanukemba’s liking, ambitious and driven, yet without high station and title—too weak to pose a threat, and totally dependent on his patronage. And unlike the paper-pushers, they got things done.

Which was good, for much remained to be done before the fall. The granaries needed filling, and that meant that the peasants needed squeezing. Yet somehow he had to free up enough men from his conscript armies to ensure a good harvest, without exposing his frontier to barbarian raids. Choices, choices.

The emperor hummed a happy tune as he passed between the eunuch harem guards, who bowed at his appearance. He would ask for Messarina today. She would almost certainly try to flatter him and distract him, and then at a crucial moment she would ask about affairs of state, about which she had no business asking. If Amanukemba were lucky, she would then whisper a suggestion for what he should do, and then he might discover which official had been bribing his eunuchs to gain access to the harem. Not to take liberties with the concubines, of course—it would be madness to risk death by slow torture—but to plot and scheme and do all those things court functionaries seemed to do with their time.

The whole thing was silly, of course. If they were smart, they would all realize that the surest way to wealth and power would be to please the god-emperor, Son of the Ancients. He was too wise and cunning to be taken in by such petty manipulations. Perhaps his grandfather had been, but not his father, and not he…

The Power of Guiding Metaphors

19 Saturday Dec 2015

Posted by Oren Litwin in Better Fantasy, Economics, History, Military, Politics, State Formation, War, Writing

≈ 1 Comment

Tags

economics, freedom, government, ideology, industrial revolution, metaphor, politics, World War II, writing

I’ve lately been reading The Axis Grand Strategy, a book published in America during World War Two. With only light editorial comments, it presents translated writings from German military theorists and officers about different aspects of warfighting. (The editors are presenting this material, in part, as a demonstration of Nazi perfidy; they highlight passages in which the Germans offhandedly note various breaches of international law—for example, that the invasion of neutral Belgium during WWI was conceived of a decade in advance.) The book is incredibly interesting from many points of view, and even as a historical artifact itself; I did not know, for example, that the Allied powers were calling themselves “The United Nations” even during the war.

One point that the book is reminding me of is the importance of metaphors in structuring thought. Over and over again, the German authors refer to the ideal military enterprise as a well-oiled machine, operating with incredible precision down to the smallest detail. To make such a machine possible took a stupendous level of planning and organization, which had to be carried out years in advance (and which the authors describe in great detail). This was one factor that pushed German doctrine to the conclusion that to have any hope for victory, they needed to decide upon war several years before actually carrying it out, and then to direct all of their government policy and grand strategy to support that decision. That is, once the German decision for war was made, it became largely inevitable that war would result even three or five years later—because German leadership believed that such decisions needed that much lead time for the planning process to be adequate, and victory to be possible.

To be sure, the “well-oiled machine” metaphor was not the only reason that German doctrine came to that conclusion, or even the most important one. But it surely played a role, because it presented an ideal towards which to aspire.

Lewis Mumford, in his Technics and Civilization, presents a similar argument about the development of vast hierarchical bureaucracies. He writes that the age of coal had dramatic impacts not only on our economy, but on the mindset of society’s leaders. Where previously, water-powered manufacture had been relatively decentralized, coal-fired steam power created tremendous economies of scale. The most efficient method would be to tie all of your machines into a massive central boiler; this also meant that they had to be standardized, coordinated, and operated without any sort of individual discretion or initiative.

According to Mumford, the success of centralized manufacture led thinkers to imagine that other centralized projects were ideal as well—massive bureaucracies, mass armies, central planning of the economy, and so on. These people had been conditioned by the guiding metaphor of coal-fired steam boilers, and the resulting hierarchical organization of mass factories. Many would even make the parallel explicit. Individual initiative simply made a mess; better to control everything from the head. The result was the age of totalitarianism.

Economist Richard Bronk, in his The Romantic Economist, makes a similar argument about the development of the idea of equilibrium markets in economics. He says that the guiding metaphor there came from thermodynamics; in an attempt to make economics into a mathematical science akin to physics, champions of quantitative economics proposed simplifying assumptions such as “utility” or “self-interest” that could transform economic behavior into something predictable, something that could be captured in quasi-thermodynamic equations. Bronk argues that such metaphors have been played out, and the further progress in economic thought needs to borrow metaphors from the Romantics—biological processes, or ecosystems, or webs of interdependence.

Today, we netizens are conditioned to think about networks, or crowdfunding, or robots. These new guiding metaphors have in turn produced new ideas of how governments should work, or how organizations should be structured. Some of these new ideas are even useful. But in any event, they are very different from the sorts of ideas that would come from a person accustomed to steam-powered factories.

The concept of a guiding metaphor is important if you are any sort of creative thinker, whether in business or government or the arts. If you write fiction, think about what metaphors influence your characters or even whole societies. If you have a business, think about how new metaphors can suggest new products or services. If you are in government, stop trying to bludgeon your society with models of coercive government that date from nineteenth-century proto-fascism.

If you want to create something new, try applying a different metaphor.

On Sovereignty, Trust, and Protectorates

04 Sunday Nov 2012

Posted by Oren Litwin in Better Fantasy, Economics, History, Politics, State Formation, Writing

≈ 1 Comment

Tags

Concert of Europe, decline of the ottoman empire, economy, European Union, free market economies, government, Institutions, International Relations, Ottoman Empire, Peter Haldén, politics, protectorate, sovereign independent states, Sovereignty, United Nations, vassal states, war, writing

I recently read a journal article by Peter Haldén titled A Non-Sovereign Modernity: Attempts to Engineer Stability in the Balkans 1820-90. He writes to correct the conventional view that international relations in modernity is all about sovereign, independent states, and that the earlier era of protectorates, vassal states, or other such semi-autonomous regions ended with the arrival of nationalism. Indeed, the rationalist, modern Concert of Europe deliberately used non-sovereign zones several times in the Balkans area in order to control the outbreak of political crises.

The topic remains important for us readers today for a few reasons. First, understanding history is always good (particularly for budding fiction writers, who have a tendency to assume that all stories must be set in modern states or in absolutist monarchies, and thus impoverish their stories.) Second, non-sovereign states never really went away; they were just sleeping. Understanding the dynamics of non-sovereign states gives us a fresh lens to understand places like Kosovo, Chechenya, or even international organizations such as the European Union or the United Nations.

The power politics of the 19th century were marked by several themes, but two of the most important were the decline of the Ottoman Empire as a great power, and the rise of Russia which aspired to take its place. The fundamental problem facing the European powers was how to manage the fragmentation of Ottoman authority, which expressed itself in events like the Greek revolution, without causing a full-blown war between the Great Powers over the spoils.

Briefly, the favored solution was to take outlying provinces of the Empire and turn them into non-sovereign states, under the aegis of the Concert of Europe. These provinces would still nominally be subject to the Turkish Caliph and would pay tribute, and they would be prohibited from having free diplomatic relations with other states as an independent state would, or from having a military. But they would have civil militias and police forces for defense, they would be self-governing, and they could have diplomatic relations with the Concert of Europe as a body. Importantly, the Ottoman Empire would be forbidden to maintain troops in these non-sovereign states.

How does this help? In modern International Relations, states often try to set up buffer zones between them and some potentially hostile neighbor. These zones typically take the form of other, smaller, states. For example, China uses the totalitarian hell state of North Korea as a buffer between it and South Korea, or Japan. The “Low Countries” of Belgium, Netherlands, and Luxembourg were used as a buffer between France and Germany, to their periodic detriment.

The idea is that if you don’t share a border with a potential foe, then there are fewer opportunities for friction that might escalate into a full-blown war. After all, it is hard to distinguish between positioning troops to defend your borders, and positioning troops to attack your neighbor. So the buffer state helps to cool down the temperature. The only problem is that when a buffer state is independent, it can rely only on its own force of arms to maintain itself. The history of the Low Countries graphically demonstrates how easily this can fail; moreover, the potential for a buffer state to become a full-blown military ally of one side or the other ensures that the situation remains tenuous.

A demilitarized nonsovereign territory, on the other hand, is not guaranteed by force of arms, but by the cooperation of the potential rivals under color of an international agreement. There is less likelihood of miscalculation or escalating tensions, and more opportunity for creative institutional design (read the article for some great examples); not all peoples are ready for statehood, after all, even aside from the objections of their current rulers. And there would be less competition between rivals such as Britain and Russia as there would be (and were) over who would dominate the policy of newly independent states, if the territories could only have relations with the international body as a unit and not with other states bilaterally.

For a modern parallel, we can look to the European Union, which began as the European Coal and Steel Community—a project to strip West Germany’s ability to produce war armaments without the cooperation of France, and vice versa. By effectively tying their own hands, the member states hoped to foreclose on the possibility of war between them, so they could focus on the vital task of withstanding the Soviet Bloc. Henceforth, relations between member countries would be based on partnership and negotiation, not power politics.

However, in the case of the Balkans, the stability of the protectorate arrangements for Greece and elsewhere depended crucially on the degree to which the Great Powers trusted each other. In the three cases that Haldén considers, the initial attempts to institute a nonsovereign territory broke down once Russia violated the terms of the agreement, and Britain could no longer trust the Russians to play nice. (I am oversimplifying grossly.) Indeed, the creation of new independent states from the former provinces of the Ottoman Empire was, in Haldén’s telling, a suboptimal outcome, forced on the Great Powers by the breakdown of cooperation and the increasing worry over Russia’s growing power. The independent states would have to fend for themselves, without the aegis of a Concert of Europe which was growing ever-less-concerted over time. No surprise that World War I kicked off in the Balkans; Serbia was one of these formerly nonsovereign states.

Similarly, arrangements such as the EU or the UN are hampered by the lack of trust between member states. Many predict that the current economic crisis may spell the end of the Euro currency, or of the EU altogether, because Germany will grow tired of footing the bill for its more spendthrift neighbors forever. Early aspirations for the UN to become a true world government, meanwhile, have run aground on the cold reality that Americans do not trust a body made up mostly of dictatorships to act with the public interest in mind.

Haldén also draws a fascinating parallel with the old free-markets/interventionism debate in economics. He writes that creating new independent states who would rely on their own armies for defense, and hoping that they can contribute to international stability, is comparable to the intent of the free market. Conversely, a managed protectorate under the oversight of an international body is similar to government control of the economy, under the theory that such control will lead to more manageable outcomes. Whether or not you believe that government control can lead to better outcomes in the abstract, it is clear that you will not desire actual government control unless you trust the government to play nice. If you do not trust the government, you will accept even the putatively suboptimal outcomes of the free market in exchange for keeping a measure of control over your own destiny.

Haldén apparently wrote a book exploring some of these themes, which I may want to read. For our purposes, we should remember that what we are familiar with is not everything that is possible. As well, if we want to build a new world, it is crucial that we trust the main players; otherwise, the world may turn out to be not what we expected.

The Social Effects of Weapon Technology (and How to Use in Writing)

22 Friday Jun 2012

Posted by Oren Litwin in Better Fantasy, History, Military, Politics, State Formation, War, Weapons, Writing

≈ 2 Comments

Tags

cannon, Charles Tilly, democracy, Fantasy, fiction, firearms rights, greek city states, Guns, mass participation, politics, Samuel Finer, second amendment, war, writing

Mao said that power flows from the barrel of a gun.  He also said (and this is less remembered) that therefore, the Party must control the gun, and the gun must not control the Party. In other words, the brute facts of violence are important, but so are the social arrangements that control them.

This has been true throughout most of history. Whoever has control of violence will tend to gain political power. In several times and places, the military did not actually rule, but submitted to a legitimate authority—the United States is a decent example of this, or most the the European powers in the last few decades. But more frequently, those with the means of violence make the rules. Recent events in Egypt and elsewhere bear this out, as if we needed more examples.

That said, it makes a huge difference what the state of military technology is. For that will determine if weapons are available to the mass of people, or if they are restricted to only an elite few. Samuel Finer argued that his monumental History of Government (now out of print, and sadly hard to get—inexcusable on the part of Oxford Press in this time of print-on-demand!) that when weapons were widely available, politics tended to feature mass participation and broad egalitarianism, if not outright democracy as in the case of ancient Greek city-states and their hoplites. (Or, one might add, early America.)

On the other hand, when specialized weapons gave advantages to those wealthy enough to afford them, power tended to be concentrated in the hands of a few. For example, the rise of powerful kings in Europe had much to do with the advent of cannon—fantastically expensive to make, requiring a large specialized infrastructure of foundries. Furthermore, with cannon French kings were able to reduce the fortresses of their rebellious nobles, consolidating their own power.

In an earlier age, the armored knight was the undisputed master of the battleground, able to crush unarmored opponents with ease. Thus, power tended to be held by the armored warlords of the feudal era, whose rule depended on their use of naked force. Then the free Swiss militias developed their famous style of pike warfare, which completely nullified the advantages of the knight.

So weapons technology played a large role in politics. When considering a given era, we must ask: how common are weapons? Are they easy to use, or do they require specialized training? Do the wealthy gain any particular advantage from their wealth, or can mass armies defeat them?

This line of argument is one of the bases of the American gun-rights movement (examples can be found here, here, or here, but there are many others). It was also argued by Max Weber that the rise of the Israelite kings (over a previously egalitarian society) was the result of advanced armor, which gave a significant battlefield advantage to those wealthy enough to buy such armor.

This reasoning can also help explain the rise of child soldiers. P.W. Singer argues that child soldiers are now more feasible because small arms are becoming more advanced and lighter. Children can now use weapons effectively on the battlefield in spite of their small size and physical weakness, which has not been true for hundreds of years if ever. As a result, child soldiers are becoming a frequent sight in war-torn areas, since it is relatively easy for a brutal would-be warlord to coerce children into fighting for him (or her, I suppose).

Similar issues are beginning to arise because of drone technology. Robots have often been used for fun by hobbyists; but it is only a matter of time before these can be weaponized, and made available off the shelf. Governments will be unable to stop the spread of drone weapons into the general populace, and the social effects of this shift are likely to be extreme.

******

So as a writer, how do you use this?

First of all, when you are world-building, be careful to compare the state of weapons technology with the social system. Kings and castles are unlikely when no one wears armor or carries swords, or if everyone does. Magic can also be a weapon, in this sense, so if powerful magic is rare, it should generally translate into considerable power (unless there are social reasons otherwise).

You can write an interesting story about social upheavals caused by changing technology. For example, I’m presently messing around with a story where magic previously relied on using decades-long mental training to draw sigils of power in your mind; but then someone figured out how to get the same effects with sigils carved into physical media, such as discs of wood, and then everything collapsed into chaos as weapons technology exploded into the populace.

A great example of this concept is in the early installments of the excellent webcomic Schlock Mercenary. A new means of transport allowing for functional teleportation is rapidly weaponized, and bombs are teleported into government offices across the galaxy. Chaos and war break out on hundreds of planets, and things only die down when scientists figure out how to block teleportation into protected areas.

I hope this piece proves useful. At any rate, it should be food for thought.

Tax Farming

17 Sunday Jun 2012

Posted by Oren Litwin in Better Fantasy, Economics, Finance, History, Politics, State Formation, Writing

≈ 5 Comments

Tags

bank charter, banking, casinos, Eugene White, Fantasy, French Revolution, government, indirect taxation, IRS, Margaret Levi, Milton Friedman, Of Rule and Revenue, tax farming, taxes, writing

April 15th is a date seared into the brains of most Americans—being the due date for us to turn in our tax returns to the Internal Revenue Service. In the modern era, most governments have wide-ranging powers to tax their populaces. Yes, you have problems with tax evasion here and there, but most urban dwellers are used to paying taxes as a matter of course (though we certainly aren’t happy about it).

When you think about it, though, the smooth collection of taxes requires a vast infrastructure of information processing, bureaucracy, and coercive enforcement if necessary. All of that came about very late in historical terms. In the United States, tax withholding from our salaries was only instituted during World War II, for example. (In a delicious bit of historical irony, the concept was developed in part by famed free-market economist Milton Friedman, when he worked for the Treasury in the early days of the war. For the rest of his life, he hoped that tax withholding would eventually be abolished.) The first income tax in the United States was a temporary measure enacted during the Civil War.

In other countries, the story was similar. The seminal work on this subject, at least in comparative politics, is Margaret Levi’s Of Rule and Revenue, a study of taxation systems throughout history. Levi’s basic argument is that rulers are constrained in how they can tax populations by their ability to coerce the people, the ease with which money can be hidden, and limitations in measuring technology. (I previously wrote of similar concerns behind the institution of English nobility.) In short, early rulers had a very hard time raising taxes directly, simply because it was next to impossible to extend their control over the populace.

So what did they do? The strategies of rulers were many, but in this piece I want to focus on a particular practice called “tax farming.” In its basic form, the ruler created some sort of tax or tariff—a 10% tax on salt, for example—but rather than collecting the taxes itself, the ruler would sell off the right to collect the tax to some private party. This was the tax farmer. The tax farmer would pay a large sum up front to the government, and in exchange would gain the right to ruthlessly apply the salt tax to anyone within his jurisdiction and pocket the proceeds.

This is not the same as modern privatized tax collection, where the private party must transmit collected taxes to the government. Here, the tax farmer is the direct beneficiary of tax revenue. In general, tax farming was incredibly lucrative for the farmer, while the state was forced to sell the future revenues at discount prices, simply because it lacked the capacity to collect taxes itself. (Here, we see another example of a principal-agent problem.)

A nice (free!) overview of tax farming in the 18th century can be found here, by the eminent scholar Eugene White. The French monarchy, for one, was heavily dependent on tax farming for revenue. This dependence was a major contributor to the French Revolution, for two reasons. First, royal revenues were always rather stunted because the tax farmers absorbed much of the take, weakening state power. Second, the tax farmers of France were notorious for harshly oppressing the populace in order to squeeze every last sou that they could. (Similar concerns were at play with the Publicans of ancient Rome; a nice overview can be found here.)

This is all very interesting, but why is it worth knowing? In fact, it is surprising just how relevant the principle of tax farming can be, even in modern society. Take casinos, for example. They pay a large sum of money to local and state governments, and in return gain the right to siphon vast amounts of money from willing gamblers. The voluntary nature of the transaction makes it more palatable, of course, but even then the addictive nature of gambling muddles things.

Even more striking is the history of the banking system. That subject is so fascinating that it deserves its own post, but for now, suffice it to say that for decades, many U.S. states raised nearly half of their revenue by selling monopoly banking charters. In return, a particular bank would be given exclusive control of its town, free to earn considerable profits from its residents.

Neither casinos nor early banks are really the same as tax farming, of course. But they are both indirect means of collecting revenue, in which private parties gain outsized profits compared to the government’s take. Other examples can be seen with only a little effort, and the idea of tax farming is a useful lens for viewing much government policy.

Aside from that, this is another opportunity to bang my hobby horse of more realistic fantasy writing. As noted, tax farming was often the cause of massive oppression of the people, and resulting political unrest. I’d bet my last cent that some budding fantasy author could spin a much more interesting story using tax farming as an ingredient, than the typical “Evil Overlord wants to oppress the peasants for the lulz.”

The key thing to remember is that a king turns to tax farming when he needs more money that he can easily extract with his own efforts. It is the hallmark of lands with difficult travel, poor communication, and weak and divided political loyalties. In time, the tax farmers can become extremely powerful in their own right, perhaps even rivaling the established authority in the same way that Italian mercenaries would often overthrow their employers. If that isn’t fertile soil for a good story, I don’t know what is.

Fantasy Fiction and Ideas for Writing Long Journeys

13 Wednesday Jun 2012

Posted by Oren Litwin in Better Fantasy, State Formation, Writing

≈ 2 Comments

Tags

1633, art of not being governed, Charles Tilly, David Weber, Eric Flint, Fantasy, James C. Scott, medieval transport, writing

I’ve said before that I’m not a stickler for realism in fantasy, per se; but neglecting how things actually worked has costs, because authors miss opportunities for more interesting stories. The long journey is a perfect example. Going back deep into the mists of time, epic heroes are expected to take long journeys. J.R.R. Tolkien codified the trope for modern fantasy writers, and now you can hardly swing a cat without hitting a dozen fantasy books wherein characters travel from one side of their world to the other. A few examples suffice: Terry Brooks and the Shannara series, the Wheel of Time, to a lesser extent George R. R. Martin’s Song of Ice and Fire.

The thing is that most of these depictions bear very little resemblance to how actual traveling tended to work in premodern societies. Again, that’s not necessarily a bad thing; if realism gets in the way of a good story, then by all means, let’s chuck it out! But understanding how transportation worked back in the day can help us create new stories, or put new twists on old stories.

The first thing to understand is that most societies do not keep track of distances between locations; they keep track of how long it takes to get there. This makes sense; it might be only a few miles from one side of a steep mountain to the other, but actually traveling that distance could take most of a day. On the other hand, two villages might be twenty miles apart from each other, but if the intervening space is a flat, grassy plain, then it would be a relatively easy journey of less than a day. Travel time becomes more important than distance as the crow flies—after all, we aren’t crows.

(James C. Scott, in his brilliant Art of Not Being Governed, notes that the upland societies he studied would describe distances in terms of units of time that are relevant to their situation. For example, you might say that a particular clearing is “three boilings of rice away.” Or, someone’s house might be “two cigarette smokings away.” In a society without clocks, such units of time make sense as well.)

Travel paths are guided by the contours of the land. This is particularly true for vehicles; the United States railroads, for example, were laid out where they were (along flat areas and valleys) because the heavy coal-freight cars could not climb up grades of more than a few degrees. In consequence, communities further up in the hills had no access to the railroad. Whereas American towns and cities had previously been spread across several kinds of terrain, once the railroad arrived population was inexorably sucked into the lowlands, where the new towns could access the national transportation network.

In the ancient world, the easiest and fastest way to travel anywhere was by water. This was especially the case when you had to transport a lot of cargo, such as grain. Scott writes that Chinese merchants transporting grain by ox-cart would only travel about 250 kilometers; any further than that, and the oxen would eat more grain than they carried. Charles Tilly notes that it was roughly as expensive to transport grain from one side of the Mediterranean to the other by ship, as it was to transport it across 100 miles on land. This had drastic effects; it was common for seaport warehouses to be filled to bursting with grain, while scarcely a few hundred miles away villages were starving.

It is no surprise that most cities are placed next to a river. Rivers were the highways of the premodern world. Roads on land were important too, but were typically a second-best choice. The greatest cities stood at junctions between rivers, where merchants needed to transfer from one river to the other, or between a river and the sea. Amsterdam is a classic example.

On well-traveled roads, you typically ran into a village every several hours of traveling. Often, these villages were little more than an inn and a trading post, meant specifically to cater to travelers. Conversely, in times of political upheaval, good roads meant an easy passage for marauding bandits; small villages tended to evaporate as their residents fled for defended cities, or up into the hills where they could escape danger.

Traveling cross-country was possible but unusual. There would be no guarantee of food or easy passage, and it was dangerous to go off the path. Wild animals, poisonous plants, treacherous footing, all gave ample reasons to stay in the well-trodden areas. There is a reason that African explorers carried machetes. Otherwise, you simply couldn’t make it through the jungle. The European forest was similarly impassible. Mountainous areas too were formidable obstacles; have you ever tried hiking up a mountain?

Now, how can you turn all of this into plot elements? First of all, I believe there’s not enough fantasy-traveling over water. (A good counterexample is Eric Flint’s and David Weber’s 1633, not surprising given the emphasis on military logistics.) To be sure, most fantasy stories will have the obligatory canoeing sequence, but it is usually a short sequence soon forgotten. But imagine if your main mode of transport were to go down the length of one river, and then make portage to the next one, and the next? There are possibilities there for new sorts of plot obstacles, hair-raising dangers, river pirates, and more. Plus, you get the benefits of land mere feet away from your boat, allowing detours off of the river and into untamed wilderness whenever the plot demands it.

Second, because travel tends to follow predictable paths, it makes ambush far more likely and realistic. This can work for and against the heroes. There’s no need for contrivance to make sure your heroes intercept the dastardly villain, when said villain can only pick one realistic path to travel on.

Third, a bit of research can help you depict just how hard it really is to go off the road. If our heroes need to avoid danger by leaving the main highways, why not emphasize how this makes them giant studs?

Finally, how many times have you skimmed over yet another paragraph describing the heroes’ journeys? With a little more realism, such passages can actually become interesting to read, precisely because they can be filled with unexpected details. For example: if it is so expensive to transport goods over land, what goods are being transported and why?

I hope that this post can help you restore a sense of size to your fantasy worlds. Again, I’m not asking for realism for its own sake; but use the ideas here to come up with new stories to tell, or new ways to tell them. Difficulties in travel impose constraints; how your characters overcome those constraints is a story, if you want to tell it.

On Revolutions in (Some) Fantasy Fiction

03 Sunday Jun 2012

Posted by Oren Litwin in Better Fantasy, History, Politics, Revolution, State Formation, War, Writing

≈ 6 Comments

Tags

Fantasy, fiction, moon is a harsh mistress, rebellion, revolution, writing

(This post has been retroactively made part of Politics for Worldbuilders, an occasional series.)

Traditionally, fantasy has lent itself to stories of heroic uprisings or revolutions, as the Evil Overlord is swept out of power by the brave protagonists and their loyal army of oppressed commoners. That can be a good story, and sometimes the stories are indeed quite good. It feeds directly into some of our cultural loves: rooting for the underdog, the reestablishment of justice and defeat of evil, and so on.

But what makes this literature trying for a student of comparative politics is how infrequently revolutions are handled with any degree of realism. Not that I demand absolute realism in all books touching on politics—far from it. Often we simplify the mechanics of a story to distill its essence. Still, what annoys me is that people end up telling the same bloody story over and over and over again. And this is so, I think, because the mental model most fantasy authors have of revolutions is so impoverished.

From what I’ve read, most fantasy authors have two archetypes for how a revolution goes off: Robin Hood (as refracted through Sir Walter Scott’s Ivanhoe), or the French Revolution and the various other Parisian dustups. Egregiously, I haven’t read any fantasy modeled after the American Revolution,* and only a single work of science fiction (Heinlein’s The Moon is a Harsh Mistress, a fun read). And most published fantasy writers live in the United States, for Heaven’s sake! And of course, the American Revolution is by no means the only other model you could look to.

The example that spawned this post is Steven Brust’s novel Teckla. (This is not, I hasten to add, because I have anything against Brust in particular, but only because it’s the book I happened to read.) In the book, an oppressed, illiterate underclass is being organized by a group of revolutionaries with the goal of blocking commerce into the capital city, in order to force reforms. To do so, the revolutionaries first endeavor to teach everyone how to read, so that they could then publish propaganda in newspapers.

This was the first point where I was tempted to throw the book across the room. In a real illiterate society, no one would have had the daft idea to publish a mass-market newspaper in the first place. It’s a bit like writing and selling manuals on how to use an iPod in the 1960s. Worse, written material would not be the most effective way to organize untutored masses anyway. Far more effective would have been using actual people to spread the message and organize more revolutionaries where they went, as was done by revolutionaries from Spartacus to Mao.

It got worse. The favored tactic of the revolutionaries was to build Paris-style barricades across the main road into the capital city. All well and good, except that a major mechanic of Brust’s entire series is that the ruling class knows how to teleport with magic. Barricades, or any static defense not augmented with its own magic, would be worse than useless.

So why did Brust rely on such tired tropes, even when they went counter to the very logic of his fantasy world? I suspect that the only model he had for how revolutions work was revolutionary France. And because he had no other mental model to work with, Brust did not have the building blocks that would have fit his story better.

And this is my point. When you study real historical revolutions with an eye toward fiction writing, you quickly find the potential for all sorts of stories that have rarely been told in Western fantasy. More realistic treatment of revolutions can be used to explore themes of divided loyalty, or how governments structure their environment to better exert their power, or how revolutionaries end up doing the same thing, or—and this is particularly fascinating—how civilians will often exploit the conflict between government and rebel, by extorting aid from both sides, or by denouncing resented neighbors as traitors to the cause (so that they will be executed and you can take their stuff).

At any rate, new stories, with new possibilities. This doesn’t mean that the old classics need to be chucked out; Robin Hood will always be a good story. But a creative author can take the old building blocks and mix in a few new things from real life, to make something original. A good place to start (not least because it’s free) is the 1970 classic by Leites and Wolf, Rebellion and Authority (PDF). It’s a study they carried out in the middle of the Vietnam War for the RAND Corporation, and has details from the history of Western counterinsurgency. Much recommended.

Oh, and if there is actually good fantasy or sci-fi out there that handles rebellions well, please let me know in the comments. I’d like to read it.

_______

* Which was not technically a revolution in the political-science sense, since the American social structure and forms of government remained more or less intact, and no one tried to extend the revolution to Great Britain. Really, you could best describe the colonial uprising as a war of secession from Britain.

What’s the Point of English Aristocrats, You Ask?

01 Friday Jun 2012

Posted by Oren Litwin in Economics, History, Politics, State Formation

≈ 4 Comments

Tags

english aristocracy, politics

I was reading an article the other day by Douglas Allen (abstract here)* attempting to explain the bizarre institution of the English aristocracy, between about 1600 and 1900. I say bizarre because to be an aristocrat at that time was to accept on yourself a large list of restrictions that seem utterly mad to the modern ear.

Readers of Jane Austen or other Victoriana will tend to have a fuzzy image of the nobility. They clearly had a lot of money, but it wasn’t clear how. They had a lot of land, but a nobleman’s land holdings were as frequently a source of expense as they were a profit center. They had large estates away from the cities; why? Our wealthy class today typically likes to cluster around cities, not to build manor houses out in the middle of nowhere. What made the English different?

Aristocrats were expected to take large tracts of their land out of production and turn them into public walks. They were also expected to build massive homes which were open to visiting aristocrats at all times, and these homes were not merely away from the cities but even away from the local village. Why?

We see that noblemen were expected to go to the right schools. Less obvious was that these schools were remarkable in deliberately avoiding “practical” learning. Nobility were taught Latin, Greek, literature, and a whole host of topics which were utterly useless at making money. Furthermore, if a would-be aristocrat had made enough money to buy land and aspire to respectability, he was expected to immediately stop practicing his profession. For an aristocrat to engage in business was considered terribly shameful.

Allen’s paper goes on to list several other practices such as dueling or the encumbrance of land, all of them seeming to keep the noble class isolated from the larger society and totally unable to support itself commercially. Allen then proposes that all of this was by design. English nobles, he argues, deliberately made themselves hostages to a particular code of honor and class behavior, in order to transform themselves into the perfect servants of the king.

This takes some explanation. We are used to a world in which things can be measured and monitored. We buy rolls of toilet paper in the store secure in the expectation that they are all the same size and weight. We have soldiers in the battlefield equipped with cameras and radios so that their every move can be tracked. In short, it is very easy to monitor someone’s performance on the job, simply by monitoring the products of the work. The epitome of this is the bureaucracy, where everything is regimented and predictable.

But before the Industrial Revolution, it was hard or impossible to monitor anything. Bureaucracies did not exist. When you sent a ship across the world with trade goods, or when you sent an army of soldiers to the Continent, you had no control over what it did, and no way to be sure that your subordinates would actually work for your interests. In short, the pre-modern world was beset with vicious principal-agent problems.

In such a world, the most valuable resource is trust. You need to know that your subordinates are reliable. But how can you ensure such reliability? Economists will tell you to create a relationship framework in which your agent finds it far more valuable to stay in your good graces, than to betray your trust and profit in the short term. This can be done in a few ways. When possible, you can harshly punish offenders. Additionally, you can use repeated interactions to offer the lucrative carrot of future rewards to those who perform well now.

Allen argues that the nobility was a classic example of such a system. The important thing to know was that nobles made nearly all of their money from salaries, by serving as royal officials—which could earn them ten times as much as the most successful businessman, at the time. They served at the king’s pleasure, and could be dismissed for any reason. To give the threat of such dismissal teeth, noblemen were expected to dissipate their wealth through lavish social events and opulent dwellings. They were also expected to cut off all ties with the non-aristocratic world; that way, if you disgraced yourself and were shunned by “gentlemanly” society, you would be utterly alone.

The expensive educations in impractical subjects, the large homes away from the rest of society, all of these were “hostage capital” that displayed your willingness to play by the rules, because breaking the rules would be so very painful. Knowing Greek would be useless in commerce; it only had value within aristocratic society, so you needed to be sure to fit in.

The upshot was that the kings of England had access to a class of loyal servants—of uncertain ability at times, true, but whose dedication was nearly unquestioned. And it was this class of nobles that won England and Britain its empire.

What made the system of nobility break down? Indeed, at the end the aristocrats gave up power willingly, by passing laws allowing the common people to vote and hold offices, and by breaking up the aristocratic barriers to selling their ancestral lands. Allen argues that not only did the Industrial Revolution make the old problem of trust less of a problem, but it also made membership in the aristocracy less valuable. Now, instead of aristocrats earning far higher salaries than businessmen, it was the reverse; corporate titans bestrode the world, not the nobility. Given that, all the trouble of keeping up appearances simply wasn’t worth it. Far better to jump the aristocratic ship and become an industrialist.

So what’s the point of spending a thousand words talking about English toffs? First, I think it’s cool. Second, the whole episode illustrates the limitless ability of people to come up with social organizations to solve their problems. Third, it also illustrates how everything is dependent on context. Once the context shifts, old institutions become less relevant.

At the same time, though, the example of the English nobility remains for us to learn from. And who knows? There may come a time when the old problems become new again, and old wine can be poured into new glasses.

*Allen, Douglas. 2009. “A Theory of the Pre-Modern British Aristocracy.” Explorations in Economic History, Vol. 46: 299-313.

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