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Tag Archives: writing

Johnny Cash and the Art of Adaptation

05 Wednesday Nov 2025

Posted by Oren Litwin in Music, Writing

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Johnny Cash, Music, reviews, Song Cover, The Man Who Couldn't Cry, writing

Johnny Cash, aside from the power and pathos of his own songs, famously performed songs by others as well. Some were written for him, such as the haunting “Thirteen,” written by Glenn Danzig. Some songs he covered; he took one of his greatest songs, “Hurt,” from the band Nine Inch Nails; and listening to Cash’s performance, NIN frontman Trent Reznor immediately reacted, “That song isn’t mine anymore.”

A slightly less famous example is the song “The Man Who Couldn’t Cry,” originally written and performed by Loudon Wainwright III. When we compare the lyrics of the two renditions, we notice a number of very slight changes that Cash made from Wainwright’s original (don’t rely on the listed lyrics, both of them have occasional errors compared to the audio). And I think closely examining these changes can teach us a lot about Cash’s craft, and how we might think about adapting other works or even making our own compositions.

(We’ll neglect the changes in emphasis in Cash’s vocal performance, except for a couple of points to be noted later.)

In the first stanza, Wainwright sang:

As a child, he had cried as all children will
But at some point, his tear ducts ran dry.
He grew to be a man and the feces hit the fan…

By contrast, Cash’s version goes:

As a child he had cried as all children will
Then at some point his tear ducts all ran dry.
Grew to be a man, it all hit the fan

Changing “But” to “Then” can be read to emphasize the inevitability of this change, for the protagonist—how his new impassiveness was a natural response to growing up in a cruel world. Whether that was Cash’s intention or not, notice how subtle the change was, yet how powerful. Cash is certainly putting his own stamp on the song, but he’s changing as little as possible in the process.

Inserting “all,” cutting “He,” and to some degree replacing “and the feces” with “it all” are in part meant to hew more closely to the song’s meter than in the original—which has the effect of making the lyrics less obtrusive. In part, I think that “feces” is a smirky word choice, much improved by “it all”; Cash is more matter-of-fact, and also conveys that “all” of the protagonist’s life had hit the fan, not just some of it.

(One might imagine that in Wainwright’s live performances, he would actually use the word “s—” instead of “feces,” but I have no way to check this. It would certainly match the meter better. Compare with The Doors and their live performances of “This is the End.”)

Cash makes no more changes up until the protagonist has gone through his tribulations and is sent to “a place for the insensitive and the insane.” At this point, Wainwright sang:

He played lots of chess
And he made lots of friends

And in his vocal performance, he puts an overt, ironic twist on “friends.” One wonders whether this is a contemptuous commentary on the sorts of friends one finds in an asylum, or perhaps a clue that the man’s friends were imaginary, his chess games played against an absent opponent. In either case, Wainwright is again smirking at his subject.

Cash makes a striking change by simply inverting the order of the verses:

He made a lot of friends
and he played a lot of chess

And again, he sings the verses matter-of-factly. After so much suffering, Cash says, the protagonist finally found friendship and belonging in the most unlikely place imaginable. Where Wainwright is ironic, Cash imbues the song with a great deal of empathy. He feels for the protagonist in a way that I think Wainwright does not. And he conveyed that with a simple change in verse order.

Everything else stays the same, except for Cash changing “prison” to “jail house” in the final stanza—perhaps for reasons of meter, perhaps because he liked the word “jail” better than “prison.”

What can we say about all these changes? For one thing, Cash had a very light, but deft, touch. He gets great leverage from very small changes, knowing where to cut and where to edit. He preserves the bulk of the song as is, keeping what made it worthy of his attention in the first place—but where he does make changes, they deepen the song and make it more powerful.

Second, notice the mileage Cash gets from dispensing with Wainwright’s condescension. On the one hand, Cash understands that the lyrics are strong enough on their own, and don’t need excessive vocal ornamentation. On the other hand, he made the clear choice to feel for his protagonist instead of creating ironic distance, as Wainwright does. He thus allows a lifetime of pain and suffering to color the song, much as he did with “Hurt.”

So: careful attention to each word; not tweaking things for tweaking’s sake, but combining respect for the source material with willingness to make changes where necessary. Creating new meaning by changing emotional content; again, much as he did with “Hurt.”

Not all adaptations need to make radical changes. (Though sometimes such radically different versions are strong in their own right, such as Alien Ant Farm’s cover of “Smooth Criminal.”) Cash teaches us that subtlety, mastery of craft, and willingness to be forthright can go a long way.

Where are the Healthy Relationships in Modern Fiction?

12 Thursday Sep 2024

Posted by Oren Litwin in Self-Actualization, Writing

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fiction, relationships, sensitivity reader, writing

Over the years, both as I read and watch popular entertainment and as I put out calls for short stories as an editor, I have noticed a recurring bad habit in some writers: they have their characters speak nastily to each other, with no particular purpose, when they don’t know how to create real story conflict. Rudeness becomes a cheap substitute for drama.

Of late, I’ve started linking this tendency to a more serious one: popular entertainment depicts very few healthy relationships, especially not healthy marriages. Most marriage partners in print or on screen are either infidel, treacherous, unsatisfied, or unfulfilled. This is not to say that writers should instead show relationship partners as blissfully happy all the time; anyone in a successful marriage will say that it takes a lot of work. But little modern fiction shows that work, or successful marriages at all.

Marital conflict is a potent source of drama, to be sure. But fiction is also a source of role models, teaching us what a better life can be like. And at a time when a third of U.S. marriages end in divorce, and growing numbers of people never marry at all, I fear that our stories are only reinforcing this trend. Instead of holding up an ideal of healthy marriage to aspire to, they instead tell us that healthy relationships are rare or impossible. Instead, the audience unconsciously absorbs the idea that it is normal for people to treat each other horribly.

And if people don’t have role models in their own lives for what a healthy relationship looks like, they desperately need to find them in fiction.

Am I overreacting? If I am, then people shouldn’t be told to depict other ideals in fiction, such as racial equality, gender equality, representation of marginalized groups, and the like. If such depictions are so powerful and so needed that we have an entire industry of sensitivity readers to encourage them, then it should concern us when healthy relationships become a marginalized group in our fiction.

Perhaps part of the problem is that it is easier to write damaged relationships than healthy ones. If so, we as writers need to aspire to greater artistic heights—especially when we can teach real people how to be better to others in the process. It does take real effort and skill to make a relationship work. We shouldn’t abandon people to just figure it out by themselves.

(Maybe I need to put out another call for writers?)

Keeping Busy…

08 Monday Jul 2024

Posted by Oren Litwin in Lagrange Books, Self-Promotion

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economics, politics, worldbuilding, writing

It has been over half a year since I last wrote on this blog, and you would be forgiven for wondering, “What gives?” The short answer is that I injured myself rather badly in December, and it took a while before I was up to doing much writing.

However, my digital pen has not been entirely idle. In fact, three writing projects kept me busy: revising my first worldbuilding book, completing the first draft of my second, and publishing Ron Farina’s new book Sacrifice.

My first worldbuilding book, Beyond Kings and Princesses: Governments for Worldbuilders, is one of the things I’m most proud to have written. But I published the book in June of 2020, during the worst days of Covid; and I was also in the middle of law school at the time! By the end of the writing process I was in the mood of “Just get the thing done already!” As a result, there were aspects of the text that I could have made stronger, given time and attention. Additionally, I am less adept a marketer than an author—so it sells a few copies now and again, but not more.

So when my friend Dave Swindle asked if his publishing venture God of the Desert could publish a revised edition, I ultimately said yes. The new edition fixes some infelicities of the prose, adds several more worldbuilding examples, and features a significant expansion of the chapter on selectorate theory. This is the book I should have written the first time around, and I’m very pleased with it. (No idea when it will be published, though! GotD is busy producing several great books, and my turn will come when it comes. Also, we’re changing the name, alas!)

Second, I managed to complete the first draft of my second worldbuilding book, working title “Commerce for Worldbuilders.” Where the first book focused on governments, this one focuses on conflicts in and over the economy (which a reader of this blog over the last couple of years might have guessed). As with my first book, the goal is to give you a small set of powerful tools so that you can build fictional settings with compelling depictions of commerce and the economy, and the struggles that they can inspire. (As usual, most of the work was in deciding what material to cut, and how to arrange the remaining material most effectively.)

It is still just a first draft. There are definitely chapters that need beefing up, and large sections that need rewriting. Still, I think the structure of the book is sound: I managed to organize the material in a way that makes sense, where the later chapters build on the earlier ones and the reader is able to follow along. At least, I think I did! So, no particular timeline on when it will be finished, but the book is coming closer.

Finally, I got to wear my publisher hat. My imprint, Lagrange Books, published Ron Farina’s incredible book Sacrifice: The Final Chapter. Based on hundreds of hours of personal interviews with the families and friends of military servicemembers who were killed in action, it is a searing look at how these remarkable men and women grew up, decided to serve, and affected those around them with their life and death. I worked closely with Ron over many late nights to get the book ready for publication, and in my opinion it is the best book he has written. Don’t miss it!

At some point I’ll start blogging more regularly. (In fact, I think my contract with GotD says that I have to, once the revised edition is published!) Rest assured, I’m not going anywhere.

Story Conflict, Reader Interest, and “Charlie and the Chocolate Factory”

24 Friday Nov 2023

Posted by Oren Litwin in Writing

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fiction, roald dahl, writing

Some months ago I read Roald Dahl’s Charlie and the Chocolate Factory to my children. I had not read the book since primary school, and it was interesting reading in a number of senses. One of them is that it seems to violate modern advice on how to write a novel—and yet it is a beloved piece of children’s literature regardless. So is the advice wrong? Or incomplete? Or are modern audiences just different than they were decades ago?

Conventional wisdom for authors is that a strong plot is based on a strong conflict or interweaved conflicts—and that each scene needs to advance the conflict in some way. (Or perhaps every other scene, if you follow the Deborah Chester model of action-reflection-action-reflection.) Without conflict, it seems, audiences get bored and simply stop reading.

Charlie and the Chocolate Factory seems to follow this model initially. We are introduced to the desperate poverty of the Bucket family, which is juxtaposed against the delectable decadence of a wondrous chocolate factory in the same town. The stakes are raised by the contest of the Golden Tickets, and one by one the tickets are claimed by other children who are truly horrid in their own ways. Charlie, meanwhile, shows his virtue by accepting his suffering without complaint, and doing what little he can to help the rest of the family.

But once Charlie finds the last ticket, the conflict as such seems to vanish. Charlie and Grandpa Joe go from one wonderful experience to the next, passive observers rather than active agents in the story. The other children suffer various unexpected fates, of course, but what exactly is the underlying conflict?

Moreover, the narrative gleefully brings itself to a halt several times, and invites the reader to enjoy such diversions as Square Candies that Look Round, which play zero role in the plot. Especially in such a short book, why does Dahl allow himself such self-indulgence?

Perhaps the more useful way to address the first issue is to reframe it. The story is not presenting a conflict—it is presenting the reader with two mysteries. The first mystery, created by the contrast between Charlie’s selflessness and the other children’s incredible vices, is whether Charlie will receive his just reward, and whether the other children will receive their just punishments. And the story goes on to answer that question in the affirmative, presenting a straightforward morality play as the other children receive punishments that fit the crime, so to speak. Charlie, being a good boy, does not overstep his bounds during the tour and seems to be in no danger.

Or is he? During my reread, I was struck by the depiction of Wonka himself. He seems indifferent to the danger that the other children are placed in, and even seems to relish the thought of Veruca Salt heading off to the incinerator, for example. As their parents understandably go into panic, Wonka blithely promises that “they all come out in the wash.” The net effect is quite sinister—and Dahl is a master of sinister, as you can see in his stories for adults such as “The Landlady.” (One might even be tempted to read Wonka as a devil-figure, with his goatee and his profession of tempting children with sweets. Dahl certainly had the literary chops to be thinking in that direction.)

So the other mystery is what are Wonka’s intentions, especially with Charlie? And this mystery is deepened as the story progresses, until we finally learn that Wonka was looking for a successor. In that one moment of eucatastrophe, both of the key mysteries of the story get resolved in a whoosh of joy.

But what of the Square Candies that Look Round, and other such flourishes? My read is that Dahl was trying to maintain a sense of wonder, even if it didn’t advance the plot per se. Rather than presenting conflict specifically, Dahl’s technique is to provoke interest in general. Conflict is only one tool to provoke interest; mystery and wonder are others.

Slavish focus on plot action was not always mandatory for authors. In earlier eras, authors often would digress into various topics just because they were interesting. (One could think of Victor Hugo’s multiple-chapter celebrations of, for example, the sewer system of Paris.) Today, that sort of thing seems to have fallen out of fashion—with some notable exceptions. Neal Stephenson sometimes gets grief for his unexpected monologues on the proper way to eat Captain Crunch cereal and the like.

I don’t believe that modern audiences are so very different than in former years. Yes, attention spans are shorter, and some readers are conditioned to expect more action. But if, regardless of these challenges, you think you can provoke reader interest with a sparkling piece of writing even if it doesn’t advance story conflict, I would say go for it.

Governments and the Quick-and-Dirty Triangle of Public Policy

09 Monday Oct 2023

Posted by Oren Litwin in Economics, Politics, Politics for Worldbuilders, Writing

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economics, government, politics, worldbuilding, writing

In the previous post, I discussed several basic functions of government—while inserting snide remarks about whether governments actually carry out these functions. Anyone who pays even the slightest attention to the news will understand why; governments often claim to pursue a given goal, but then enact policies that seem designed to a) be ineffective at achieving that goal or actually make the problem worse, and b) happen to benefit the ruling faction politically or monetarily.

Why? In the basic model of public-choice economics, it is because all government officials act in their own personal best interest, at all times, even if that involves neglecting or victimizing the populace. If there is any hope of good policy, says this model, it can only be when it is in the personal interest of the officials to deliver good policy. (This is why democracies tend to have better policies than autocracies, at least on average: politicians need to at least look like they are furthering the interests, or perceived interests, of at least half the voters.)

We needn’t accept the strong form of this model, at least not all the time. We can still recognize that some political figures and bureaucrats genuinely want to do a good job. But good policy is hard to pull off, even with the best of intentions, because governments don’t always have enough information to make good judgments about complex policy choices, and often don’t even understand the information they do have. This is related to the “knowledge problem” of Hayek—people are better at accurately perceiving their own personal surroundings and experiences than they are at interpreting imprecise representations of the wide world that have gone through several rounds of abstraction and reification.

In an environment of insufficient information, it is very easy for even a small faction of self-interested actors to put their thumb on the policy scale, so to speak, so that policies end up favoring them. It is also easy for well-intentioned ideologues to push policies that seem nice in the abstract, but prove hideously inappropriate for the real world.

For worldbuilding purposes, we can boil down the messy workings of policy formation into a triangle with three points. One point represents the “best” policy that could be arrived at, assuming that governments were perfectly benevolent and omniscient. (This assumes, of course, that you know what the “best” policy would be for your invented society; but hey, it’s your story.)

A second point represents the most likely policy to be arrived at assuming benevolent intentions but imperfect decisionmaking, given the limitations of available knowledge and skill among policymakers, their mental models, and the capabilities of existing government structures, among other bits of administrative friction. (You can throw in the workings of the political system as a further obstacle, if you want to be ambitious!)

A third point represents what policy would be set if government officials were strictly maximizing their own personal interests (or alternatively, the interests of the state as against the populace or rival states—or a combination of both!). This is trickier than it seems; as we discussed with regard to taxation, an actor’s evaluation of its best interest will depend on its values and time horizon, among other things. But as a rule of thumb, it still gives you something to hang your hat on.

This is not meant to be a rigorous exercise, but a quick and dirty way to think about policy choices in your invented setting. For any given society, or even for specific policy areas in the society, you can arbitrarily decide at what point (within the triangle) public policy is going to land—and then you get to imagine how it ended up that way!

*****

(This post is part of Politics for Worldbuilders, an occasional series. Many of the previous posts in this series eventually became grist for my handbook for authors and game designers, Beyond Kings and Princesses: Governments for Worldbuilders. The topic of this post belongs in the planned second book in this series, working title Wealth [Commerce?] for Worldbuilders. No idea when it will be finished, but it should be fun!)

Government’s Role in the Economy

09 Monday Oct 2023

Posted by Oren Litwin in Economics, Politics, Politics for Worldbuilders, Writing

≈ 1 Comment

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economics, government, politics, worldbuilding, writing

We’ve repeatedly alluded to the role of governments in structuring the economy. The full role of government goes well beyond a single blog post, or even a single book, but we can still lay out a few basic ideas to structure how we think of governments’ role in the economy in our worldbuilding settings. We’ll begin by talking about what ideal governments do, and in a later post we will discuss reasons why the real world often falls short of the ideal.

Let’s begin with a simple inventory:

Providing and enforcing laws. We’ve discussed how commerce thrives in stable societies where the threat of violence and banditry is low, and we can rely on enjoying the fruits of our labors even far in the future. The more secure that property rights are, the more complex commerce tends to become.

Notably, you don’t need a formal government to have and enforce laws. Several societies achieved a degree of social and commercial stability without a formal government, because a customary or religious set of laws was widely agreed upon and followed. Examples were/are the Nuer, Somali tribes following customary law, and the Jewish diaspora. Some societies in a border region even maintained a shared legal code even while at war with each other, such as the Law of the Marches between England and Scotland.

Similarly, it’s not necessary that a territory follow a single law code. In medieval England, the law merchant would compete with royal courts, which in turn competed with the courts of local lords. Today in America, the states often compete to provide laws that are favorable to particular industries, and companies also can use private arbitration to settle disputes.

Still, it seems that formal governments tend to be more effective at maintaining a stable legal system, on average. Or at any rate, the provision of law and order is one of the most compelling justifications that governments can give for their existence.

Providing public goods. How one defines “public goods” strongly depends on one’s level of cynicism, but in general we can say that there are certain kinds of things that governments have historically paid for that often do not get paid for in their absence. Militaries, road networks, and massive irrigation projects and drinking water are typical examples. One of the classic justifications of government is that by levying mandatory taxes and directing unified projects, it can overcome the collective-action problem and ensure that everyone benefits from public goods that everyone wants, but no one is able to fund on their own.

Again, many are quick to label something a “public good” when in fact it could be provided privately, as long as the necessary incentives are created and methods exist to coordinate people and resources. Mercenary units have existed since the dawn of time, and private companies often build roads and water projects if they are able to charge for them. Robert Nozick imagined a contractual mechanism in his Anarchy, State, and Utopia for people to commit money to a project and only be charged if enough other people join, and today we actually do this on crowdfunding sites such as Kickstarter. I myself have hoped for a long time that we could replace much of our tax code with crowdfunded public works (and published a rather amateurish short story on that theme—but we all have our old shames!).

Nevertheless, there is a sense felt by many that certain goods and services ought to be provided collectively, and not through market mechanisms. National defense and crime prevention are prime examples.

Redistribution of incomes. The oldest governments known, in ancient Egypt and Mesopotamia, spent the bulk of their efforts on gathering food and then distributing it to their populaces. Ever since, some level of social support has been practiced by nearly all governments. The scale of such redistribution varied widely between, say, the Soviet Union and Victorian England. But in general, governments usually recognize that their power comes from their (control over the) populace, and that allowing large numbers of people to starve to death does not serve their interests (if it can be prevented cheaply enough, anyway).

Redistribution is expensive, and often bitterly resisted by those who are forced to pay for it. And it is also quite common for redistribution to be manipulated to produce, ahem, unexpected beneficiaries.

Aside from the three roles above, economists typically point to three other roles that seem, to me, rather less universal:

Stabilizing the economy. Economic fluctuations and crises are of concern to states, for several reasons. (But not all states are able to respond usefully; and not all states’ responses are effective.)

In one interesting example, he Babylonian Talmud records that the Temple in Jerusalem would use a portion of its treasury to buy food products if market prices were unusually low, and then sell them to the market once prices rose. [Find the cite.] The text is silent on whether such market activity was meant to be stabilizing; but the profits from such trading were spent on “extra” sacrificial offerings, rather than being retained, suggesting that profit was not the motivating factor.

Maintaining competition (or the reverse!). Often, governments use regulations to prevent markets from being dominated by particular actors. For example, governments might impose a fixed rate on rail freight so that farmers are not squeezed by the rail companies. A city might require that marketplace stalls have a maximum size, so that many sellers can fit in the town square. 

Conventional economists aside, often governments do the opposite: reserve an entire market sector for a designated monopoly. This can be done for purely self-interested reasons (such as to enrich a government minister or an ally), but governments often justify monopolies in situations with high barriers to entry, such as the need to outfit a private navy to deepen trade links with the East Indies, or building fantastically expensive semiconductor plants. Creating a monopoly, it is sometimes believed, can prevent “wasteful” competition in situations where it would yield little benefit.

Similarly, state monopolies are often advocated for in situations prone to “natural” monopolies, such as a water utility that needs to build pipes to every building.

Finally, and most speculatively, we have:

Correcting externalities. Often, commercial activity creates costs that the participants can shift to others, such as pollution or the depletion of natural resources. Since the participants don’t bear the whole costs, they have incentives to act in ways that are, globally speaking, not optimal. Governments often (claim to) act to control such misaligned incentives. For example, the U.S. government has a cap-and-trade system to limit harmful emissions from power plants, and many have advocated for a carbon tax to discourage energy-intensive behavior.

*****

Now, merely listing the potential activities of governments does not tell you what governments actually do, or why. As we know, governments often have different motivations than the welfare of their peoples. But this post is already going long, so we will discuss a three-part model for government motivations in a future post.

*****

(This post is part of Politics for Worldbuilders, an occasional series. Many of the previous posts in this series eventually became grist for my handbook for authors and game designers, Beyond Kings and Princesses: Governments for Worldbuilders. The topic of this post belongs in the planned second book in this series, working title Wealth [Commerce?] for Worldbuilders. No idea when it will be finished, but it should be fun!)

Building an Economy: Entrepreneurship

26 Tuesday Sep 2023

Posted by Oren Litwin in Economics, Politics, Politics for Worldbuilders, Writing

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economics, politics, worldbuilding, writing

In the economics literature, there is a heated debate over whether entrepreneurship should properly be considered a factor of production, or whether it is better thought of as a special mode of using the three main factors of production. For the present purposes I don’t really care; the main thing is that entrepreneurship is sufficiently different from land, labor, and capital that it merits discussion by itself.

What is entrepreneurship? Depending on who you read, it can consist of either or both of willingness to bear risk, or skill at coordinating and directing the other three factors of production. In either case, unlike land and capital (both passive resources) and labor (the physical work of masses of people), entrepreneurship is a mental and social activity of individuals (though groups of skilled entrepreneurs can be quite effective, for example the “PayPal Mafia”)

Willingness to bear risk (or uncertainty, not the same thing) means to accept the possibility of failure when trying something that could work better (or be more profitable) than the status quo. The entrepreneur has a certain amount of resources, and is willing to devote them to some business pursuit even though they could be lost if things go bad. This is distinct from “normal” work or investing, where a given amount of labor or capital yields a more or less predictable output (wages or interest payments). (You might argue that many workers face risks as well; according to this framework, they would therefore be acting in part as entrepreneurs.) This was the standard 18th- and 19th-century formulation, pioneered by Cantillon.

The newer understanding of entrepreneurship is skill at coordinating the three factors of production in new and more productive ways. This aspect is somewhat broad; it could encompass inventiveness, creativity, strategic vision, skill at managing employees and vendors and getting them to play nice with each other, skill at negotiating deals, or a deep desire for technical or organizational optimization. Note also that this aspect of “entrepreneurship” doesn’t require that the entrepreneur be using her own capital; the entrepreneur could be an employee of the firm specifically for her entrepreneurial talents, rather than being the boss and risking her own money. This vision of entrepreneurship was pioneered by Joseph Schumpeter and Israel Kirzner.

A word on organizational skill. Anyone who has ever run a business, or been a supervisor or manager, knows just how hard it is to get a group of people pointed in the same direction and keep them from dissolving into acrimony or full-throated mutual combat. The ability to manage people, and to cultivate a strong organizational culture, is what often separates successful companies (and countries) from backward ones. And the prevailing culture of a society can make building strong organizations easier or harder. Willingness to work hard and work as a team, balanced by the confidence to take individual initiative, can lead to tremendous results. Conversely, a society that fosters narrow selfishness, does not encourage individual drive, and punishes nonconformity or excellence, will tend to produce organizations that are lackluster at best.

Additionally, while entrepreneurs are risk-tolerant, they still want to find good opportunities that are worth the risk. So they thrive in a society that is relatively stable (but not stagnant!), has predictable laws, and low levels of violence. Societies with high corruption and banditry, on the other hand, make entrepreneurialism a difficult sell—because businessmen are much less likely to enjoy the fruits of their labors.

As a result, you can fairly characterize whole societies as being more or less hospitable to entrepreneurialism. America is famously entrepreneurial (or more properly, certain parts of America); Israel has been called the “Startup Nation,” punching well above its weight in terms of new businesses. By contrast, countries with high levels of social stratification and economic corporatism, such as France or Germany, will tend to discourage entrepreneurs because it is hard for them to challenge the status quo with something new. And countries that have high corruption or social unrest (or even civil wars) will have little entrepreneurialism beyond the informal “hustles” of people trying to keep themselves alive by any possible means.

*****

(This post is part of Politics for Worldbuilders, an occasional series. Many of the previous posts in this series eventually became grist for my handbook for authors and game designers, Beyond Kings and Princesses: Governments for Worldbuilders. The topic of this post belongs in the planned second book in this series, working title Wealth [Commerce?] for Worldbuilders. No idea when it will be finished, but it should be fun!)

Building an Economy: Social Capital

25 Monday Sep 2023

Posted by Oren Litwin in Economics, Politics for Worldbuilders, Writing

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economics, politics, social capital, worldbuilding, writing

We previously discussed how the main factors of production are land, labor, capital, and entrepreneurship. I might have to amend that list, however, to include social capital—that is, the set of beliefs and attitudes about the world that influence how people living together cooperate to form a society, or not. (I might also end up squeezing it into an existing category such as the “culture” component of human capital; but the categorization is artificial anyway.)

The study of social capital was largely kicked off by Robert Putnam, famous most recently (I think) for Bowling Alone, his argument that the American social fabric was fraying. But the basic theory was based on over a decade of research prior to that, focused on Italy. By comparing the northern cities of Italy (which had a heritage of having become free cities some 500 years ago) with cities in the Italian south (which did not), Putnam showed not only that people in the northern cities were much more prone to social and civic involvement, were less tolerant of corruption, and had more generalized trust—he showed that these characteristics had measurable impacts on economic growth. The more social capital a society had, the more economic growth.

Luigi Zingales (in A Capitalism for the People) discusses why this is so, specifically with regard to generalized trust—that is, the predisposition to trust other people even before you know them. Generalized trust is the reason that we hand packages off to the postal worker, that we deposit money in the bank, and that we buy things from the supermarket while they are still in the package. A general belief that most people are trustworthy, absent concrete evidence otherwise, makes possible a tremendous amount of trade and exchange.

Contrast the above picture with the situation in backward villages of Sicily. Zingales describes a social milieu where no one trusts anyone else outside of his family (and even within the family, not much!), and people are chiefly concerned with not being a sucker. Moreover, that expectation is justified by experience, as government officials are corrupt, businessmen are shady, and people from other families will cheerfully exploit any momentary advantage offered by some poor sap. As one result, farmers do not cooperate with each other and end up with perennially bad yields, remaining mired in poverty.

Zingales also notes that it takes a very long time for people to develop generalized trust. Immigrant communities in the United States from low-trust countries take several generations for their level of generalized trust to rise to the level prevailing in American society. By contrast, it is very easy to lose such trust. If a government victimizes the people, or businesses do the same (for example, by the growth of crony capitalism or by violating laws with impunity), generalized trust suffers immediately and the legacy of such abused trust can echo for hundreds of years.

Depressing, certainly (especially given how cavalier our political class is acting right now in squandering the trust of the public; but I digress). But extremely useful for worldbuilders. If you characterize an invented society as having high or low levels of social capital, that has a whole host of implications for its history, its future development, the basic attitudes of the people, and its level of economic dynamism.

*****

(This post is part of Politics for Worldbuilders, an occasional series. Many of the previous posts in this series eventually became grist for my handbook for authors and game designers, Beyond Kings and Princesses: Governments for Worldbuilders. The topic of this post belongs in the planned second book in this series, working title Wealth [Commerce?] for Worldbuilders. No idea when it will be finished, but it should be fun!)

A Few More Comments on Cities

20 Wednesday Sep 2023

Posted by Oren Litwin in Economics, Politics, Politics for Worldbuilders, Writing

≈ 1 Comment

Tags

economics, government, politics, worldbuilding, writing

Rereading Fernand Braudel recently, I came across two critical points he makes during his discussion of cities. We’ve previously discussed how cities show up where they are most convenient for commerce, production, or government control (and sometimes all three at once). But Braudel adds some lovely texture to that discussion.

First, he notes that in Europe, cities were often placed by rivers in order to take advantage of watermill power for production. Every inch of suitable riverbank was harnessed by mills, where possible (and where the riverbank was not already devoted to docks for the vast array of shipping needed to supply the city). If the site was not conducive to the growth of a city, the mill complex would become a standalone production site, such as ironworks or mines. But cities had several advantages as centers of production even before the Industrial Revolution, namely that they had lots of workers nearby and potentially had lots of customers, and easy access to the transportation networks for raw materials and the export of finished goods.

In a more abstract sense, you could say that cities grow where they can access enough power (plus food, another frequent topic of Braudel’s). If new ways to produce (and transport!) power emerge, expect to see new cities grow up that can make use of the new power availability to exploit opportunities that previously were out of reach.

Second, we noted that “administrative” cities often have little production of their own, and rely on constant government funding. Braudel (starting around pg. 530 of Structures of Everyday Life) gives us hard numbers of major European capitals, which were particularly prone to such tendencies, and they are quite astonishing.

Lavoisier, writing in the mid-1700s, estimated that the city of Paris spent some 260 million livres per year to support its populace—of which only 20 million came from commercial profits, while 140 million came from government salaries and bonds, and 100 million came from ground rents or from business activities conducted outside of the city.

Some 141,000 people lived in Berlin in 1783, of which some 33,000 were soldiers and their families, 13,000 bureaucrats-and-families, and 10,000 servants—in other words, over a third of the city was economically unproductive, spending salaries that came from tax revenue. Many of the remainder made their living solely by catering to the needs and tastes of the salaried class.

St. Petersburg, capital of imperial Russia, was even more lopsided. In 1789, it had about 220,000 inhabitants, more than two-thirds of whom were male. Soldiers, (military) sailors, and cadets (and their families) comprised some 55,000 people, over a quarter of the city. Large numbers of others were servants. And let us not forget the bureaucracy. The city itself was placed in a bad location for practical purposes, constantly dealing with bitter cold and floods that killed many every year, far away from its sources of food and even building material; but that was where Peter the Great wanted his court, due to the spectacular vistas it afforded. Consequently, vast sums of money were spent to build the city and keep it working.

None of this is bad, per se. If a country has the money and wants to spend it in a major city, good for it. But it does illustrate that the fortunes of such cities are inextricably tied to those of the government. Braudel notes that when the Mughals of India moved their capital city, practically the entire population of the old capital would move with them; they had no way to support themselves otherwise.

Braudel also points out, in an argument later echoed by Jane Jacobs, that when a capital city grows too large and lacks an independent commercial base, its elites end up bending government policy to favor the capital city at the expense of the rest of the country. Jacobs noted in particular that London favored policies that benefited its international banking business and impoverished the rest of Britain. Paris likewise became a massive megalopolis that drained wealth from the countryside.

(I note in passing that until recently, Washington DC and its environs were not a major urban powerhouse—that role was played by New York, Los Angeles, and other major cities able to counterbalance the centralizing tendencies of the capital. By 2011, however, that had changed. The region has become overrun by well-paid lobbyists, and to a lesser degree by financial and healthcare firms that benefit from easy access to regulators. This was probably a symptom, not a cause, of the growth of centralized policy; but once such people are ensconced, they continue to drum up business at the expense of the common citizen. See Luigi Zingales, A Capitalism for the People [2012]. Matters have only become more exacerbated since he wrote.)

*****

(This post is part of Politics for Worldbuilders, an occasional series. Many of the previous posts in this series eventually became grist for my handbook for authors and game designers, Beyond Kings and Princesses: Governments for Worldbuilders. The topic of this post belongs in the planned second book in this series, working title Wealth [Commerce?] for Worldbuilders. No idea when it will be finished, but it should be fun!)

Internal Discipline in Rebel Movements, Part IV

30 Sunday Jul 2023

Posted by Oren Litwin in Politics, Politics for Worldbuilders, Revolution, War, Writing

≈ 3 Comments

Tags

politics, revolution, worldbuilding, writing

In previous posts, we discussed Jeremy Weinstein’s argument of how rebel groups’ initial access to resources tends to put into motion a series of cascading decisions over who to recruit, how to govern civilians, and how to employ violence against civilians—with the result that initially “rich” rebel groups usually end up using indiscriminate violence against civilians, and those resource-poor groups that survive long enough tend to become “activist” groups with close ties to the populace, and use violence selectively (though in some cases the level of violence may still be high if they face high levels of civilian collaboration with the government).

Now, in this final post of this sequence, we will ask a crucial question: do rebel groups ever change character from “rich” to “activist” or vice versa? And if so, when?

Weinstein argues that rebel groups can face four types of external shocks to their existing organizational logic:

  1. Battlefield losses can weaken beliefs by civilians and by the rebels themselves that victory is possible, or near; and it also creates the need to replace casualties.
  2. Battlefield success can lead observers to conclude that the rebels are about to win, and therefore that joining the rebels is a ticket to future power or largesse.
  3. The rebels may access new economic resources, or economic resources may suddenly halt, threatening to undermine the rebels’ existing organizational logic.
  4. The government may change its strategy, increasing the incentives for civilians to cooperate or encouraging rebels to defect.

“Rich” rebels, having previously foreclosed on building trust with civilians, typically respond to 1, 3, and 4 by intensifying violence and repression. (Such groups don’t view 2 as a problem.) They lack the organizational capacity to change course, most of the time. In particular, rebel groups that suddenly lose access to an external patron or that lose their tax resources are no longer able to pay their troops as they once did; but because their personnel are out for personal benefit rather than interested in the common good, a (formerly!) “rich” group would have a very difficult time switching the logic of its behavior to an “activist” model that relies on cultivating support from the populace.

Instead, such groups tend to unleash even more violence against civilians, engaging in more looting to gather resources, more indiscriminate violence to discourage collaboration (which is often self-defeating), and kidnapping and forced recruitment in order to replace battlefield losses. (The Lord’s Resistance Army is a notorious example, relying as it does on recruiting children who it kidnaps and forces to commit atrocities.)

In rare cases, a formerly “rich” group facing utter destruction can decide to try and reconfigure itself as an “activist” group out of desperation. This depends heavily on the presence of talented leadership, and faces many pitfalls such as defection of its current members, distrust by civilians, and continued government pressure.

“Activist” groups tend to react to 1 and 4 (i.e. strategic setbacks of various kinds) by reinforcing their commitment to their existing relationships with civilians. The temptation to resort to forced recruitment to solve short-term problems is certainly present, but typically outweighed by the groups’ long-term orientation. Adversity is not a new problem for such groups. The tricky bit is how they respond to success: an influx of new money or recruits (2 and 3).

Sudden control over new resources can come about in several ways. A rebel group can gain a new patron. It can extend its control over more civilians and suddenly have more tax revenue. It could capture natural resources such as diamond mines. However it happens, new money means new temptations to corruption. In the worst case, the group can find itself slipping into the logic of “rich” groups.

Weinstein finds that “activist” groups are best able to resist this threat if they put in place strong organizational structures to control the new money and make sure it is being spent on strategic objectives, rather than to enrich leaders or troops. If such structures are not present, the group is in great danger of undermining its organizational logic and becoming a “rich” group.

Similarly, a sudden influx of recruits who merely want to “back the stronger horse” threatens to weaken the group’s commitment to its principles and proper behavior towards civilians (in the language of our model, the group would have a higher proportion of “consumers” and fewer “investors”). Successful activist groups are those that respond by strengthening their screening efforts and indoctrination, in order to filter out troublemakers and impress upon the rest that the group operates according to firm rules.

In general, effective leadership seems to be crucial in how a rebel group handles changing conditions. Weinstein theory doesn’t encompass leadership per se, other than noting its importance in influencing outcomes.

****

I have seen very little fiction concerning rebel groups that discusses the challenges brought on by success. This seems like an oversight, given how frequent the problem of “betraying the revolution” is in real life, and more importantly the fantastic story conflicts that can be generated in this way. Now you have a conceptual model for thinking about such conflicts; huzzah!

*****

(This post is part of Politics for Worldbuilders, an occasional series. Many of the previous posts in this series eventually became grist for my handbook for authors and game designers, Beyond Kings and Princesses: Governments for Worldbuilders. The topic of this post belongs in the planned fourth book in this series, working title War for Worldbuilders. No idea when it will be finished, but it should be fun!)

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